“I’d like to see you do it in eighty days!”

“I’d like to see you do it in eighty days!” claimed Mr Stuart to Phileas Fogg. This was the very moment that Fogg was challenged to circumnavigate the planet in the classic adventure novel, ‘Around the World in Eighty Days’, by Jules Verne. Almost 145 years since its publication, not only has Mark Beaumont captured the same spirit of adventure, but so has Quest and the 450+ employees from one of the leading companies in the insurance industry.

Around the World in Eighty Days

In the story, Phileas Fogg and Passepartout attempt to circumnavigate the World in 80 days on a £20,000 wager set by his friends at the Reform Club. This was the perfect theme and backdrop for a charity team building event. Quest designed the experience so it can deliver two key aims: providing a sense of challenge and adventure to bring individuals together through a Team Walk Challenge for 450+ employees; and to raise lots of money for a deserving charity, in this case The Red Cross.

Around the Forest in Five Hours

Therefore, in our story, teams of 5 attempt to embark on a voyage through Sherwood Forest in a pursuit to visit as many countries and accumulate as many miles as possible. With a map and priority pass in hand each team must make the journey to continental border control points where the location of countries will be revealed. Starting and finishing at the reform club, there are two courses one shorter in duration than the other. Time management is key and there are penalties for being late. Just like there was for the time obsessed Philias Fogg!

Challenges

The course is made to be flexible and suitable for all levels of physical and mental capabilities. However, teams will also have to be flexible and prepared for the unexpected. As Fogg said, “…I knew that some obstacle or other would sooner or later arise on my route”. Three challenges provided teams with the opportunity to win further miles and therefore points. Additionally, there was a souvenir hunt, which involved teams meeting to swap cards. This was a great way to get individuals to interact with those outside their work and social group. This was also achieved in the prologue game called ‘Here is the Answer, but what is the Question?’

Results

The story concludes with Phileas Fogg winning his £20,000 wager, the respect of the Reform Club members, and building many relationships along the way. A triple win! Something that was also seen during the Quest Event. Success can be found in the new friendships; the team building skills that were learnt; but most importantly the tens of thousands raised for charity. The End.

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